![]() ![]() Used by the most demanding gamers worldwide, SLI lets you link up to three GeForce GTX 680s together for astounding performance. (Requires other compatible components that are also HDCP capable.)ĬUDA technology unlocks the power of the GPU’s processor cores to accelerate the most demanding tasks such as video transcoding, physics simulation, ray tracing, and more, delivering incredible performance improvements over traditional CPUs.įull support for NVIDIA PhysX technology, enabling a totally new class of physical gaming interaction for a more dynamic and realistic experience with GeForce. NVIDIA® Surround™ also supports triple screen gaming with non-stereo displays.įull OpenGL support, including OpenGL 4.2Īllows playback of HD DVD, Blu-ray Disc, and other protected content at full HD resolutions with integrated High-bandwidth Digital Content Protection (HDCP) support. Microsoft® DirectX® 11.1 Shader Model 5.0 SupportĭirectX 11.1 GPU with Shader Model 5.0 support designed for ultra high performance in the new API’s key graphics feature, GPU-accelerated tessellation.īringing a fully immersive stereoscopic 3D experience to the PC, 3D Vision transforms hundreds of PC games into full stereoscopic 3D., you can watch 3D movies and 3D digital photographs in eye popping, crystal-clear quality.Įxpand your games across three displays in full stereoscopic 3D for the ultimate “inside the game” experience with the power of NVIDIA 3D Vision and SLI technologies. It gets rid of distractions so you can get on with gaming.Įnhanced memory speed and capacity ensures more flowing video quality in latest gaming environment especially in large scale textures processing. At high frame rates, V-sync is enabled to eliminate tearing at low frame rates, it's disabled to minimize stuttering. Adaptive V-Sync is a smarter way to render frames. The first tends to occur when frame rates are low, the second when frame rates are high. Nothing is more distracting than frame rate stuttering and screen tearing. The result is that the GPU always performs at its peak and you get the highest frame rate possible. GPU Boost intelligently monitors graphics work load and increases the clock speed whenever possible. Up until now, GPUs have operated at a fixed clock speed when playing 3D games, even if they have the potential to run faster. The new SMX streaming multiprocessor is twice as efficient as the prior generation and the new geometry engine draws triangles twice as fast. We will be testing these GDDR5 memory IC’s to see how hot they get on our temperature testing page.NVIDIA's Kepler GPU architecture has been designed from the ground up not just for maximum performance in the latest DirectX 11.1 games, but optimal performance per watt. The one thing that we noticed with this design is that there are now GDDR5 memory chips on the back of the board running at 6GHz and beyond with no back plate or active cooling. This feature is particularly beneficial for small form factor PCs.” – NVIDIA PR This helps to reduce chassis temperature inside the PC, as GPU heat is blown outside the PC rather than being trapped within it. The GTX 670s blower fan exhausts hot air from the GPU outside the system chassis. This fan is fitted with acoustic dampening material to minimize unwanted tones in the fan noise. To provide the cooling youd expect on a high performance GPU, we then incorporated the same cooling fan used on the GeForce GTX 680. With the GTX 670s power circuitry moved to the other side of the board, the area on the right side of the PCB was empty and was therefore removed to save board space. The GPU was then rotated to improve power integrity and increase efficiency, as the power supply is much closer to the GPU than on traditional boards. Thanks to the power efficiency of the GTX 670 GPU, we were able to move the GTX 670s power supply to the west side of the GPU. “To get the GeForce GTX 670 into smaller form factor chassis, we made a number of adjustments to the reference board to save space. NVIDIA had this to say about the new PCB design. This is how they were able to shorten the PCB down to under 7″ and make the card so short. ![]() NVIDIA managed to move components around on the PCB and utilize the back of the PCB more effectively. Turning the NVIDIA GeForce GTX 690 you can see that the PCB stops short and that the fan is actually bolted to a base plate that is being used on the card. ![]()
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